Player Conduct

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Player Conduct

Player Conduct during Roleplaying Adventures

Legends of the Galaxy has a few rules that must be followed during adventure game play.  These rules are designed to facilitate fun play for all.  

Player-versus-Player Combat

We’re all friends and allies here, coming together to have a shared adventure. Don’t push other players around just because your character can. Extreme forms of dysfunctional play will not be tolerated.

A little bit of fun banter can be fun roleplaying, of course. It’s okay to play a character who’s personality is a little bit aggressive. But, if you’re doing everything in your power to make another character look like an idiot, or to sabotage someone else’s accomplishments, you’ll be asked to leave the table. The point of the game is to work together, not to undermine one another.

You cannot attack another player without consent. This is to keep all games civil and prevent any issues between players. This goes with the use of Force Powers like mind trick to take free will away from another player. If both players consent then it is allowed. If a player does not consent then it should not be allowed. Any player who further presses the issue may be seen as being disruptive.

No Cheating

Playing your character is never an excuse for childish behavior. GMs are advised to work with their event coordinators to resolve any out-of-game conflicts. If you’re both the GM and the coordinator, use your own discretion. Extreme or repetitive bad behavior should be addressed by asking that player to leave the table.

  • No Cheating Allowed
  • Do not falsify rolls.
  • Do not falsify or discard your Adventure Logs from past events.
  • Do not add new items to your inventory without buying them properly.
  • Do not lie to your GM under any circumstances.

Keep good records and be sure to bring your Adventure Logs to every session. If you forget your Adventure Logs, you won’t be able to play your character. However, you will be given the option of playing a pre-generated character that the GM has on hand. GMs rely on accurate Adventure Logs to keep the campaign fun, honest, and fair for everyone. So keep your records safe, keep them accurate, and keep them with you every time you attend a Legends of the Galaxy Roleplaying Experience Events event. (We recommend a binder that can be sealed between adventures.)

Disruptive Players

On occasion we encounter a situation where two players do not agree. It is always up to the Game Master to be the final arbitrator at the table. If a player consistently performs activities at the table that takes the fun away from the table the Game Master should consider this as possible disruptive behavior. The Game Master may make a ruling at the table saying that activity is not allowed. This ruling must be respected by all players. The Game Master may pull players who constantly are doing things at the table that are not enjoyed by the rest of the table and in private ask them what is going on and why they are being disruptive. The Game Master should let them know that if they continue to be disruptive they may be asked to leave. If the player continues the Game Master may excuse the player from the Legends of the Galaxy Event.

Please note that dealing with disruptive players is a judgement call of the Game Master. 

Examples of Disruptive activities:

  • Harassment.  If one player is ever harassing another player this is disruptive and should be dealt with immediately.
  • Cursing or use of foul language. Legends of the Galaxy likes to keep the games as Family Friendly as possible. Excessive use of foul language, especially around minors is prohibited and the Game Master can consider this as disruptive.
  • Unwelcome Player vs Player Combat. While if two players wish to have their character engage in an opposed skill check and it is willing is not disruptive. The activity where one player attempts to force another player against their will to perform an activity or if they attack another character without their consent this is considered a prohibited activity and an example of someone being disruptive.
  • Disruptive motivations. If a player is playing a character who has a motivation that is causing a disruptive situation at the table the Game Master reserves the right to request that player consider playing a different character or suspend their strong following of their motivation for the remainder of the session. Please note that it is up to the player to decide to continue playing their same character or switching to a new character. If the player agrees with switching and does not have another character they may select one of the pre-generated characters. If the player continues to play their character and allows their character's motivations to disrupt the table taking the fun away from all other players they are considered disruptive.
  • Players just not getting along at the table. If two players are bickering, being argumentative, fighting at the table with each other, and taking away from the fun of the table this can be considered disruptive.
  • Rules Lawyering. If a player is constantly quoting the rules in a manner that stops the game, disrespects the Game Master, and takes fun away from other players. This is considered disruptive.
  • Sexual nature. If players have their characters engage in a nature that can be considered as X rated this is not Family Friendly and considered prohibited and disruptive in a public game setting.

One Character at a Time

You may only play one character during a single specific session. You can have more than one active character in Legends of the Galaxy Roleplaying Experience Events, but if you play more than one in a single session, it’s considered cheating. GMs are permitted to play a character during a session, but only to give a table a legal table size.

Character Death

If your character dies as a result of a critical injury sustained during the adventure play. You may choose to flip one light side destiny point to have your character survive and be playable again during a future Legends of the Galaxy Event. For the purposes of the session that you were playing in your character has died.

A character who has died during a session does not earn any story rewards for the event. They are only allowed to earn 10xp for attending the event.

Falling to the Dark Side

As players who are Force Sensitive play in Legends of the Galaxy they earn Conflict during game play. At the end of each session the Conflict will determine if a character's actions during the game moved the character closer towards the Dark Side of the Force or the Light.

If a player falls below a Morality score of 30 they have fallen to the Dark Side of the Force. Characters play style should reflect if they are fallen to the dark side or not. It is possible to redeem yourself from the Dark Side by increasing your total Mortality score above 70 pts.

If a player's Morality score ever reaches 0 they are consumed by the Dark Side of the Force. It is expected that the character has been retired and the Game Master should report the character's fall to Legends of the Galaxy. This character will be added to the GM Rogues Gallery as a major nemesis to the Legends of the Galaxy Story. This is an exciting way for darker characters gain notoriety across the galaxy.

Replaying Adventures

On occasion and under certain circumstances, a player may need to replay an Adventure that he or she has already completed, or to play an Adventure that he or she has already run as a GM. The following rules specify when replaying an Adventure is legal, and what benefits you might gain from a replay.

  • When replaying, you fill out your Adventure Log as normal. 
  • However, you may only apply this adventure once towards any given character. 
  • A Player must choose which of the multiple Adventure Logs will be the primary adventure log for that specific character. The discarded Adventure Log will be checked the replayed box in the header. For the replayed discarded Adventure Log the player looses all equipment gained, story rewards, and core mechanic changes (Duty, Obligation, Morality, Group Contribution) and will only earn 10xp for the played scenario.
  • If you wish to replay an Adventure, you must inform the GM that you’ve already played this Adventure in the past.
  • No spoilers! If you spoil the plot for the other players, the GM is within their rights to ask you to leave the table. Don’t be a jerk, and be careful about character knowledge vs player knowledge. If you’re not sure, consult with the GM in private and ask how they’d like it to be handled.

You are now ready to play in a Legends of the Galaxy Community Driven Roleplaying Event. Be sure to check out our Event Calendar to locate games near you!

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Don't forget to check out our Frequently Asked Questions

Frequently Asked Questions

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Baroon Saa
Baroon Saa