Mask of the Pirate Queen: Act 2: Going to Ground
Edge: Season 2: Episode 2: Mask of the Pirate Queen: Act 2: Going to Ground
Pursue a criminal mastermind across the galaxy in Mask of the Pirate Queen, an adventure for the Star Wars®: Edge of the Empire™ roleplaying game! A powerful smuggling operation has placed a tremendous bounty on the head of the so-called Pirate Queen. In hunting this bounty you and your colleagues will explore the prosperous shadowport of Ord Mantell, fight an intense interstellar fleet battle, and discover the dangerous underworld sport of pit fighting. You never know where you’ll find the Pirate Queen- or what you might encounter in the search. Within this book’s 96 pages you’ll find complete gazetteers for Ord Mantell and the oasis world of Saleucami, full-color illustrations, numerous new adversaries, and plentiful tips to help Game Masters easily run the adventure. A complete adventure in itself, Mask of the Pirate Queen can be easily integrated into an ongoing Edge of the Empire™ campaign or used as the launching point for a series of smuggling, spying, or bounty hunting escapades.
Expand the Adventure
Prepping the Adventure
Read the Module
When reading the Mask of the Pirate Queen the Game Master is encouraged to read all of Mask of the Pirate Queen not just Act 2: Going to Ground.
Other Rules to Consider
Review Player Adventure Logs
At the start of the game session before play a Game Master should ask players if they can see their adventure logs. This will help you make adjustments to your story to consider what the players have done before.
Mask of the Pirate Queen: Act 1: Search on Saleucami: The Game Master is encouraged to ask if any players have played in Act 1 of Mask of the Pirate Queen to give them an idea on how the adventure concluded for the players and how it affects Act 2.
How to Introduce the Characters
Continuing the Story: Players who have already completed Mask of the Pirate Queen Act 1: Search on Saleucami should already be introduced to the story.
Adding new players to the Story: It is really simple to add new players to this story as the Zann Consortium has an open Bounty out for the Pirate Queen and new players can be joining in on the Bounty.
- Travel to Ord Mantell
- Meet with Illo Vandin
- Fix fight for Illo Vandin
- Make Delivery for Illo Vandin
- Negotiate with Micael Torval to learn the location of Pirate Queen Palace
- Raid the Palace and capture or kill the Pirate Queen
Ways to Expand the Adventure
Recommended Next Adventures to Run
Edge: Season 2: Episode 3: Mask of the Pirate Queen: Act III: Prepare for Boarders
Going to Ground Story Rewards
Story Elements are to be documented on the Player Character’s Adventure Logs as proof of what story elements they have completed during game play.
Did the PCs take Revah, the Decoy Pirate Queen’s offer and pay the PCs to allow her to escape? Or did the PCs capture or kill Revah?
|Objective Complete||XP Earned|
|“Fixing” Flutterplume’s fight, regardless of the method||5 xp|
|Negotiating and performing in the fighting areana of the Loaded Savrip||5 xp|
|Traveling to Rusty Reach to make Vandin’s delivery||5 xp|
|Saving Evun and his family from the Savrips||5 xp|
|Saving Flutterplume’s family||5 xp|
|Successfully negotiating with Micael Torval||5 xp|
|Gaining entry to the Sorority palace and defeating Ryale Wei||5 xp|
|Additional Encounters||5 xp|
|Good Roleplaying||1 – 5 xp|